Keyword · 800.57
Repossess
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
In game
The target loses the listed armor, even below zero, and this unit gains it for the rest of the battle.
Scrip
- 800.57aThe target loses the listed Armor, even below zero, and this unit gains the same amount for the rest of the battle.
- 800.57bNegative Armor amplifies incoming damage rather than reducing it, so Repossess can push a target into taking extra damage.
- 800.57cRelentless blocks the loss half of Repossess, because it is a stat reduction. No Armor is taken and none is gained.
See also Crush Relentless