Keyword · 800.64
Shock
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
In game
If the target is Frozen, remove up to 3s of Freeze instead of activating it. Otherwise, force it to activate immediately without changing its normal charge cycle. A forced activation triggers Haywire.
Action
- 800.64aIf the target is Frozen, Shock removes up to 3 seconds of Freeze and does nothing else. This is checked first, so Shock never forces an activation on a Frozen unit.
- 800.64bOtherwise the target activates immediately. Its charge state is captured before the forced activation and restored afterwards, so its normal cycle is unaffected.
- 800.64cA forced activation resolves the full ability: targeting, effects, damage, triggers, and Cascade.
- 800.64dA forced activation triggers Haywire using the stack count captured before it started.
- 800.64eThe same unit cannot be Shocked twice inside one Shock resolution, and nested forced activations stop at a depth of 10.
- 800.64fShock cannot select an untargetable unit, and does nothing to a unit with no ability.
See also Freeze Haywire Cascade Supercharge