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Ruling · 900.16

Shock, Haywire, and Cascade chains

This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.

Question
What does a forced activation do to the target's own cycle and stacks?
Answer
It resolves fully, triggers Haywire, and then restores the charge state it started with.
  1. 900.16aA forced activation resolves the entire ability — targeting, effects, damage, triggers, and the Cascade roll — exactly as a natural activation would.
  2. 900.16bThe target's charge state, queued reactivations, and Cascade depth are captured beforehand and restored afterwards, so a Shock is pure extra value and does not delay the next natural activation.
  3. 900.16cHaywire does fire, using the stack count captured before the forced activation began.
  4. 900.16dThe same unit cannot be Shocked twice inside one Shock resolution, and nested forced activations stop at a depth of 10.
  5. 900.16eCascade has its own separate cap of 7 re-triggers, and the depth resets on any failed roll.
  6. 900.16fA Cascade that occurs while a Shock chain is already running is routed through the Shock machinery rather than queueing a quick reactivation, so both caps apply to it.

See also Shock Haywire Cascade Initiative

Rules 300.2 Charge and Speed 300.3 The activation sequence

In 900 Interaction Rulings