Keyword · 800.73
Venom
This rule is part of the Comprehensive Rules, where every cross-reference resolves in one page.
In game
1 damage per stack every 1.5 seconds. Ignores armor. Stacks decay on each tick.
Status
- 800.73aVenom is a stack count. Every 1.5s the unit takes damage equal to its current stacks, then loses 20-30% of them (a seeded roll), rounded down but never fewer than 1.
- 800.73bVenom ticks slower than Burn, which fires every 0.5s. A Venom of the same size therefore deals its damage over a longer span and decays more slowly in wall-clock time.
- 800.73cVenom ignores Armor completely but is still absorbed by Shield.
- 800.73dPrismbreak raises Venom tick damage by 50%, rounded up.
- 800.73eRelentless blocks Venom.
See also Burn Prismbreak Shield Relentless